- maximum possible dimensions in flash are (2880 x 2880 px)
- maximum dimensions to fit to the screen for display(1600 x 1200) (maximised screen)
- view finder MC needs to be 4 times the size as the background
- finish point needs to be visible to give user motivation
- is it possible to click buttons in the inside view finder (not atm because centre is alpha = 0%)
I still want the user to drag by the centre, but make it possible option to click 'signage' in map. But I doubt I need to implement it. As it is possible to zoom in/out via right click, and since it is vector, will retain quality.
I have a test completed, but I can't get blogger to upload the swf file.
I will upload elsewhere and link it when I get time.
buttons needed:
- return view finder to start point (the following buttons will also have this functionality)
- show background 1 (pathways)
- show background 2 (obstacles)
- show background 3 (signage)
- show background 4 (colours)
- show background 5 (combination)
I will aim for three backgrounds (same setting (but different paths)) and if time permits draw up more backgrounds. Will evaluate after 3D model, and after 1 background has been completed.
Put these along the top left as that is where most western menus are situated.
For backgrounds:
pathways, trees/bushes, rocks, bridges, rivers/streams, different textures (grass/dirt/etc), lights, mountains/hills, tree stump, buildings, building remnants, tree logs, gates, caves, ladders, stepping stones, torches, wharf, ruins...
Will need to draw the paths free hand, it would be time consuming to build in 3ds max. Can enlarge/shrink the other obstacles to simulate perspective.
Need a simple visual hint to user that x point is "bad" and cannot continue.
Red gradients, lack of continuing path, skull/bones.

No comments:
Post a Comment